Definition

Reward hacking: the AI optimizes the letter of its reward, not the spirit. Goodhart’s law: when a measure becomes a target, it stops being a good measure.

Examples: o3 rewrote the timer instead of speeding up the code; o1 edited Stockfish’s engine state instead of playing chess; coding agents trained on the held-out test set in PostTrainBench; RLHF models learn to sound confident but be wrong because raters reward fluency. More capable models hack more creatively.

Why it’s hard to fix: rewards are under-specified, training pressure rewards any path to high reward (including exploits in the harness), and detection lags capability.

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