Definition
Triangulation: given correspondences and known camera poses, find the 3D point. With perfect observations the viewing rays intersect exactly at ; with noise we look for the point with minimal distance to all rays.
Linear triangulation
. With the rows of , each camera gives two linear equations:
Solved with SVD in the least squares sense.
The inverse problem is pose estimation (PnP): known 3D points and 2D-3D correspondences, unknown camera pose. In SfM, triangulation follows the motion estimation.
Appears in
- Lecture 3, Triangulation
- Lecture 3, Three components of SfM
- Lecture 1, History: stereo vision (70s-80s)